The result of four years of National Institute of Health funded research and development involving partners at GA Tech, Emory School of Medicine and developers, Thrust Interactive, Hemonauts is an educational STEM learning game focused on increasing disease literacy in pediatric patients with chronic illnesses including sickle cell disorder and diabetes. As part of the Hemonauts team I contributed an original game design used in stage one of our research, and consulted on the design of the projects educational content in addition to conducting qualitative and quantitative research on the games educational outcomes in classroom and hospital settings. Hemonauts is slated for release in Fall of 2020.
Findings from phase one of our research were awarded a Best Paper at the 2018 Meaningful Play Conference:
Findings from phase two were presented in the proceedings of the 2022 Foundations of Digital Games Conference in Athens, Greece: